A Fuzzy Logic Control Library in C++
By: Juan Rada-Vilela, Ph.D.
Fuzzy control is based on fuzzy logic. A logical system that is much closer in spirit to human thinking and natural language than traditional. Genetic Algorithm: An Authentic tool for Agriculture Business System implemented by MATLAB. The study of agricultural system is most extreme vital for India being the place that is known for farming. Jun 25, 2013 could u help me out with the arduino code for a fuzzy logic controller. I am planning to implement a collision avoidance mobile robot using the fuzzy logic controller system June 25, 2013, 10:06am.
Fuzzy logic C library. This class allows you to create an object of fuzzy logic type, supports the creation of multiple inputs, outputs, and sets for each of them, as well as the creation of multiple rules. Allows defuzzification, and find the current value of the outputs, based on the current value of the inputs, and the defined rules. For More Matlab Projects on Fuzzy Logic. IEEE Matlab Projects: Listing out some of the latest IEEE based Final Year Matlab Project Ideas for Engineering Students. This article provides you the latest IEEE Matlab Projects with Full Source Code. M2M: A Simple Matlab-to-MapReduce Translator for Cloud Computing. Explaination: The Leonard is Arduino’s first development board to use one microcontroller with built-in USB. This means that it can be cheaper and simple, And also, code libraries are available which allow the board to emulate a computer keyboard etc.
Released: 20/March/2017
Table of Contents
License
Introduction
Features
Example
Compile, Link, and Execute
Bulding from Source
Binaries
What's new
What's next
License
fuzzylite 6.0 is licensed under the GNU General Public License (GPL) 3.0. You are strongly encouraged to support the development of the FuzzyLite Libraries by purchasing a license of QtFuzzyLite 6.
QtFuzzyLite 6 is the new and (very likely) the best graphical user interface available to easily design and directly operate fuzzy logic controllers in real time. Available for Windows, Mac, and Linux, its goal is to significantly speed up the design of your fuzzy logic controllers, while providing a very useful, functional and beautiful user interface. Please, download it and check it out for free at www.fuzzylite.com/downloads/.
Introduction
fuzzylite is a free and open-source fuzzy logic control library programmed in C++ for multiple platforms (e.g., Windows, Linux, Mac, iOS). jfuzzylite is the equivalent library for Java and Android platforms. Together, they are the FuzzyLite Libraries for Fuzzy Logic Control.
Reference
If you are using the FuzzyLite Libraries, please cite the following reference in your article:
Juan Rada-Vilela. fuzzylite: a fuzzy logic control library, 2017. URL http://www.fuzzylite.com/.
Documentation
The documentation for the fuzzylite library is available at: www.fuzzylite.com/documentation/.
Features
**(6) Controllers**: Mamdani, Takagi-Sugeno, Larsen, Tsukamoto, Inverse Tsukamoto, Hybrids
**(21) Linguistic terms**: (4) Basic: triangle, trapezoid, rectangle, discrete. (9) Extended: bell, cosine, gaussian, gaussian product, pi-shape, sigmoid difference, sigmoid product, spike. (5) Edges: binary, concave, ramp, sigmoid, s-shape, z-shape. (3) Functions: constant, linear, function.
**(7) Activation methods**: general, proportional, threshold, first, last, lowest, highest.
**(8) Conjunction and Implication (T-Norms)**: minimum, algebraic product, bounded difference, drastic product, einstein product, hamacher product, nilpotent minimum, function.
**(10) Disjunction and Aggregation (S-Norms)**: maximum, algebraic sum, bounded sum, drastic sum, einstein sum, hamacher sum, nilpotent maximum, normalized sum, unbounded sum, function.
**(7) Defuzzifiers**: (5) Integral: centroid, bisector, smallest of maximum, largest of maximum, mean of maximum. (2) Weighted: weighted average, weighted sum.
**(7) Hedges**: any, not, extremely, seldom, somewhat, very, function.
**(3) Importers**: FuzzyLite Language fll, Fuzzy Inference System fis, Fuzzy Control Language fcl.
**(7) Exporters**: C++, Java, FuzzyLite Language fll, FuzzyLite Dataset fld, R script, Fuzzy Inference System fis, Fuzzy Control Language fcl.
Source Code Fuzzy Logic Arduino Code
**(30+) Examples** of Mamdani, Takagi-Sugeno, Tsukamoto, and Hybrid controllers from fuzzylite, Octave, and Matlab, each included in the following formats: C++, Java, fll, fld, R, fis, and fcl.
Example
#### FuzzyLite Language
#### C++


Compile, Link, and Execute
Once you have an engine written in C++, you can compile it to create an executable file which links to the fuzzylite library. The linking can be either static or dynamic. Basically, the differences between static and dynamic linking are the following. Static linking includes the fuzzylite library into your executable file, hence increasing its size, but the executable no longer needs to have access to the fuzzylite library files. Dynamic linking does not include the fuzzylite library into your executable file, hence reducing its size, but the executable needs to have access to the fuzzylite shared library file. When using dynamic linking, make sure that the shared library files are either in the same directory as the executable, or are reachable via environmental variables:
Windows
The commands to compile your engine in Windows are the following:
C++11 (default)
C++98
Unix
The commands to compile your engine in Unix are the following:
C++11 (default)
C++98
CMake
Alternatively, you can use CMake to build your project linking to fuzzylite. Please, refer to the example application available at examples/application.
Building from Source
You can build the fuzzylite library from source using CMake(cmake.org).

The files fuzzylite/build.bat and fuzzylite/build.sh are build scripts for the Windows and Unix platforms, respectively. After building from source, the resulting binaries will be located in the sub-folders fuzzylite/release/bin and fuzzylite/debug/bin. The usage of these scripts is presented as follows.
#### Windows
#### Unix
Building Options
For advanced building options, please check the contents of fuzzylite/build.bat or fuzzylite/build.sh, and the contents of fuzzylite/CMakeLists.txt.
The following building options available:
-DFL_USE_FLOAT=ONbuilds the binaries utilizing thefl::scalardata type as afloatrepresented in 4 bytes. By default, the binaries are built utilizing-DFL_USE_FLOAT=OFFto utilizefl::scalaras adoublerepresented in 8 bytes and hence providing better accuracy. Iffuzzyliteis built with-DFL_USE_FLOAT=ON, then the applications linking tofuzzylitealso need to specify this compilation flag.-DFL_CPP98=ONbuilds binaries utilizingC++98features. By default,fuzzyliteis built with-DFL_CPP98=OFFto utilizeC++11features. If compiling forC++98, be aware that you will not be able to benchmark the performance of your engine using theBenchmarkclass.-DFL_BACKTRACE=OFFdisables the backtrace information in case of errors (default is ON). In Windows, the backtrace information requires the external librarydbghelp, which is generally available in your system.-DCMAKE_BUILD_TYPE=[Debug|Release]sets the mode of your build. You can only build one mode at a time with a single CMake script.
Documentation
The source code of fuzzylite is very well documented using doxygen formatting, and the documentation is available at fuzzylite.com/documentation. If you want to generate the documentation locally, you can produce the html documentation from the file Doxyfile using the command line: doxygen Doxyfile. The documentation will be created in the documentation folder.
Binaries
After building from source, the following are the relevant binaries that will be created in Release mode. In Debug mode, the file names end with -debug (e.g., fuzzylite-debug.exe).
Windows
- console application:
fuzzylite.exe - shared library:
fuzzylite.dll,fuzzylite.lib - static library:
fuzzylite-static.lib
Linux
- console application:
fuzzylite - shared library:
libfuzzylite.so - static library:
libfuzzylite-static.a
Mac
- console application:
fuzzylite - shared library:
libfuzzylite.dylib - static library:
libfuzzylite-static.a
Source Code Fuzzy Logic Arduino
Console
The console application of fuzzylite allows you to import and export your engines. Its usage can be obtained executing the console binary. In addition, the console can be set in interactive mode. The FuzzyLite Interactive Console allows you to evaluate a given controller by manually providing the input values. The interactive console is triggered by specifying an input file and an output format. For example, to interact with the ObstacleAvoidance controller, the interactive console is launched as follows:
What's New?
- The FuzzyLite Libraries, namely fuzzylite and jfuzzylite, both in version 6.0, are dual licensed under the GNU General Public License version 3 and the Apache License version 2.
- By default, fuzzylite builds using C++11 instead of C++98.
- Important performance improvements.
- Refactored the following names for the operation of engines: from activation operator to implication operator, from accumulation operator to aggregation operator.
- Renamed the term
AccumulatedtoAggregated. - New activation methods decouple the activation of rules from the rule block and provide different methods for activating rules (see Activation Methods).
- New class
ActivationFactoryprovides a factory of activation methods. - New class
Benchmarkto evaluate the performance and accuracy of engines. - New class
Complexityto estimate the computational complexity of an engine. - New class
RScriptExporterto export the surfaces of an engine using theggplot2library. - New class
Binaryterm for binary edges. - New
UnboundedSumS-Norm inSNormFactory. - New classes
SNormFunctionandTNormFunctionto create custom functions on any two values using theFunctionclass. - Added description strings to
Engine,VariableandRuleBlock - Privatized previously protected members of classes and subclasses of
Term,Variable,Rule,Defuzzifier,[Cloning|Construction]Factory,Importer,Exporter, amongst others. - Improved portability by replacing
intforstd::size_twhere necessary, thereby additionally removing warnings in Windows 64bit - Deleted
Operation.cppand inlined its methods intoOperation.h - Updated
.travis.ymlto use Docker, and build using g++ (versions 6, 5, 4.9, 4.8, 4.7) and clang (versions 3.8, 3.7, 3.6, and 3.5). - Added
appveyor.ymlto use continuous integration in Windows under Visual Studio 2013 and 2015. - Added some unit tests and support for future unit tests.
- Bug fixes.
- New example of hybrid engines.
- New example on obstacle avoidance for Mamdani, Takagi-Sugeno, and Hybrid engines.
- New R scripts for each example and its respective surfaces in
pdfformats.
Fuzzy Logic Example
Bug fixes
- Fixed bug in
CloningFactory::deregisterObject(). Bug: Object was deleted before removing it from the map, leaving an invalid object in the map which would cause a segmentation fault. Solution: Remove the object from the map before deleting it. - Fixed bug causing segmentation fault when malformed term in FuzzyLite Language
- Fixed bug computing the
NormalizedSumS-Norm. - Fixed bug in
RuleBlockto reset and clone the implication operator. Bug: implication operator is not copied and reset. Fix: copy and reset implication operator when cloning theRuleBlock. - Fixed bug in
Functionterm. Bug: given a formula = 'tan(y)' and a map['y'] = 1.0, and executingFunction::load(formula), then the map of variables is reset becauseload()callsunload()first, causing the deregistration of variabley. Solution: Removed methodunload()fromload(), thereby causing futureload()not to reset variables. - Fixed bug in
Functionwhen enclosing variable in double parenthesis.
What's Next?
- Optimization of Fuzzy Logic Controllers
- Type-2 Fuzzy Logic Controllers
- Adaptive Neuro-Fuzzy Inference System (ANFIS)
- Fuzzy C-means data clustering
Fuzzy Logic Cooker
fuzzylite® is a registered trademark of FuzzyLite Limited.
jfuzzylite™ is a trademark of FuzzyLite Limited.
QtFuzzyLite™ is a trademark of FuzzyLite Limited.
Source Code Fuzzy Logic Arduino Code
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